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Homeworld For Macosx
Hi folks,
So I picked up homeworld 2 for mac having played it on a friend's PC, but really missed the ability to add mods for multiplayer games when i played it on mac. I even emailed Aspyr, but they were no help.
Then the other day i came across a an explanation for how to do it, at least for mods pakaged as .big files. Enjoy.
---------
If desired, back up the Homeworld 2 data folder.
Put the .big file in the data folder
Open Terminal
In finder, go to the Homeworld2 application, right click and select 'open package contents'.
In the package, go to Contents>MacOS
Drag the 'Homeworld 2' file you see there (a unix executable file) to the terminal. The terminal should show something like:
/Applications/Homeworld 2/Homeworld 2.app/Contents/MacOS/Homeworld 2
Add ' -mod modname.big' to the end of the line, so it looks soemthing like this:
/Applications/Homeworld 2/Homeworld 2.app/Contents/MacOS/Homeworld 2 -mod Flagships.big
Hit return, the program launches with the mod.
---------
Apparently other mods that come as folders can be run, by putting the whole folder in the 'data' folder, then using '-overridebigfile nameoffolder' (or perhaps '-mod -overridebigfile nameoffolder' , the instrustions were unclear), but i haven't got this to work yet.
Have fun people.
So I picked up homeworld 2 for mac having played it on a friend's PC, but really missed the ability to add mods for multiplayer games when i played it on mac. I even emailed Aspyr, but they were no help.
Then the other day i came across a an explanation for how to do it, at least for mods pakaged as .big files. Enjoy.
---------
If desired, back up the Homeworld 2 data folder.
Put the .big file in the data folder
Open Terminal
In finder, go to the Homeworld2 application, right click and select 'open package contents'.
In the package, go to Contents>MacOS
Drag the 'Homeworld 2' file you see there (a unix executable file) to the terminal. The terminal should show something like:
/Applications/Homeworld 2/Homeworld 2.app/Contents/MacOS/Homeworld 2
Add ' -mod modname.big' to the end of the line, so it looks soemthing like this:
/Applications/Homeworld 2/Homeworld 2.app/Contents/MacOS/Homeworld 2 -mod Flagships.big
Hit return, the program launches with the mod.
---------
Apparently other mods that come as folders can be run, by putting the whole folder in the 'data' folder, then using '-overridebigfile nameoffolder' (or perhaps '-mod -overridebigfile nameoffolder' , the instrustions were unclear), but i haven't got this to work yet.
Have fun people.
Homeworld 2 For Mac
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